NAME
Y - POE client to the Y windowing system.
SYNOPSIS
use Y;
use Y::Window;
use Y::Label;
use POE;
POE::Session->create(
inline_states => {
_start => sub { Y->initialize('connected') },
close => sub { $_[KERNEL]->post(Y => "shutdown") },
connected => sub {
my $window = new Y::Window;
$window->set_property(title => "Test Window");
my $label = new Y::Label;
$label->set_property(text => "Hello, World!");
$window->set_child($label);
$window->connect_signal(requestClose => 'close');
$window->show;
$_[HEAP]->{window} = $window;
},
}
);
$poe_kernel->run;
DESCRIPTION
Y windows is an X replacement that exposes high level widgets over a network interface. This is very different from the X protocol which only exposes low-level drawing methods.
This module gives an object interface to the high-level protocol using POE as it's event loop. libYperl was modeled after the C++ interface, libYc++, which is part of the Y distribution.
See the examples directory in this distribution.
SEE ALSO
This is a summary of libYperl's modules.
- Y
-
Y is a set of class methods and POE state handlers. It handles synchronous IO for messages that need an immediate responce, creation of the POE session, connection to the Y server.
- Y::Object
-
This is a base class for Y::Widget. It handles basic object properties, event dispatch to sessions and event registration, object hierarchy, object destruction.
- Y::Widget
-
Here you will find all methods common to widgets (currently none). This class does not do anything yet. It is here simply to provide a means to subclass.
- Y::Button
- Y::Canvas
- Y::CheckBox
- Y::Console
- Y::Constants
- Y::Context
- Y::GridLayout
- Y::Label
- Y::Menu
- Y::Object
- Y::Widget
- Y::Window
BUGS
Currently these docs are hardly even started.
AUTHOR
Scott Beck <sbeck@gossamer-threads.com>
COPYRIGHT AND LICENSE
Except where otherwise noted, Y is Copyright 2003-2004 Scott Beck. All rights reserved. Y is free software; you may redistribute it and/or modify it under the same terms as Perl itself.